This game i worked as a 3D artist this assets were build to create an environment for the game simulating a Brazilian low budget bar, we had a very difficult problem that we coulnd´t use a 3D game engine, so in the end this models were used as 2D rendered images, it wasn´t worth the effort of making a game this way, but I liked the 3D objects anyway.
Balcao
Tabble and Chair objects before Rendering
Pré texture model of tranquilizer gun used by enemies
Knife used by the Monkey
Table Assets and a bunch of other components